Wednesday, 22 April 2015

#151: Mew

Ok, this is it! Number 151 of 151 in generation one! Mew, another very recognisable one that is such a pain to get.

Ok, so for starters, like Mewtwo, you're a psychic-type legendary. Stats wise, everything is base 100, so choose what you will, you are free to decide your role entirely! The only ability is synchronise, which means that if you get a status affliction, so does the foe, and you also boost the chance of finding wild Pokemon with the same nature as you have, which can be really useful for team building purposes.
Looks shifty, and pink, and what all Dittos aspire to be...
After starting with pound (base 40 physical normal), reflect type (makes you the same type as the target, which works through an illusion but no on Arceus's multi-type), and transform (see Ditto, since these are the only two that get the move), you get moves every ten levels... So at level 10 we get mega punch (base 80 normal physical with 85 accuracy, and very disappointingly there's nothing more here), then at 20 you get metronome (this basically makes you use almost any move, from stat adjusters to earthquake to self-destruct), psychic at level 30, then at 40 you get barrier (a two stage defence boost), 50 leads to ancient power (base 60 rock special that can buff all in-battle variable stats), amnesia at 60 (2 stage special defence boost), me first at 70 (ninjas the foe's incoming damaging move (but without priority so you need higher speed) and adds 50% to the power), baton pass at 80, nasty plot at 90 (boosts special attack by 2 stages), and then aura sphere at level 100 (base 80 fighting special with no accuracy check).

You can learn EVERY TM and HM, so not going over all these or else I'll cut my fingers off, and you can get every tutor move except specific ones, like the pledge moves, sacred sword and draco meteor, dragon ascent and v-create.

I could offer a few recommended sets, but there are so many different ways to set this up, since you can set it up for different niches, need different type coverages and all that. If you have ideas or need advice, drop your set or need in the comments and I'll get back to you. There's so much that Mew can do it's absurd. You can run a wall, a semi-tank, a medium rate sweeper, a baton passer (you can get full boosts to both specials and physical defence if you can stay alive with the moves only from level up, and since you can get calm mind, you can also bang on rest on the move set, so that's even more outrageous), and wow you can do anything...

Please post a comment with a specific need and I will have a look at what I can come up with for a set for you. I'd love some interaction.

(All artwork presented by Ken Sugimori, taken from the Bulbapedia image archives)

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